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So generically, look at the “format” type you’re using in AME. Nothing of your post provides specific information. Not all formats provide for an alpha channel and the ones that do provide an alpha channel may not depending on the codec you selected to export. What I posted is not false, and I did provide instructions to the OP – what format are you using and what codec within that format are vital. This isn’t a cool way to start your post. OP obviously lied about getting it to work because there is not enough information to get it to work.”
ADOBE MEDIA ENCODER CC PS4 SETTING HOW TO
He provided no instruction on how to do what he said to do then the Ryan – posting on a 2 year old thread is not generally the best way to get a response, and yet…here I am responding. And within a given codec there can be multiple options offered (ProRes Proxy, ProRes LT, ProRes, ProRes HQ, ProRes 444) which will can greatly change the size of your resulting file. Different codecs encode files differently using different sample methods – ProRes vs DNxHD vs PNG vs Animaton vs DVCPRO. If you’re just talking about any given codec…well that’s a big discussion. If you’re discussing h.264 encoding then you’ll need to look at the data rate you’re using and whether it’s CBR, VBR 1-Pass, or VBR 2-pass. “Also how does one reduce the size in AME?” You can then bring that file into whatever software and it should act as you’d expect. To enable the Alpha channel look for a drop down menu called “Depth.” That drop down will need to be set to 32bit, which denotes your three channels R, G, and B (24bit) + an alpha channel (8bit). You need to determine which codec your using and if that codec supports an Alpha Channel. Your ability to export an Alpha channel hasn’t changed in AME. “How do we now this this once simple thing now in Adobe Media Encoder?”